Build a quad-leg mech from scrap, cards, and bad decisions. Craft parts, build a deck, and survive endless swarms in a sarcastic, survivor-like chaos sandbox where your worst ideas sometimes work.
Welcome to a desert where everything is hostile, including your own engineering decisions.
You pilot a customizable quad-leg mech assembled from scrap, bad ideas, and parts that were absolutely not tested together. Your goal is simple:
Survive the swarm.
Collect Cards.
Because apparently weapons now works with card magic.
Build a Deck.
Not to play poker. To redefine how your mech behaves, attacks, and fails.
Craft and Swap Mech Parts.
Turrets, legs, backpacks, cockpits, and questionable extensions. Everything fits if you force it.
Fight Relentless Swarms (Survivor-Like).
Enemies come in waves. You get stronger. Then you die anyway.
Your mech doesn’t level up.
Your bad decisions do.
Every run is a new experiment
Build a Quad-Leg Mech from Modular Parts
Mix turrets, legs, backpacks, cockpits, and strange mechanical nonsense.
Deckbuilding That Actually Changes Gameplay
Cards don’t just boost numbers. They change how your machine works.
Parts × Cards Synergy System
The fun part is not optimization. The fun part is discovering something extremely stupid that works.
Vampire-Survivors-Style Combat Loop
Hundreds of enemies. Minimal mercy. Questionable balance decisions.
High Replayability
Different parts + different decks = completely different disasters.
A World Built from Rust and Regret
Everything looks like it was built in a hurry. Because it was