Survivors Extractor / Co-op Nephew Liberator. The Terrorist Abu Zayebe just netted your Nephew and his classmates and now he's dragging them through 15 square miles of National Park
ATTENTION ALL UNCLES (this game is in ongoing development)
Terrorists have kidnapped your nephew!
This is a survivors extractor / nephew liberator. 2D sprite 3d world co-op beat-em-up.
*Defend from waves of enemies until you find the rest of your scattered team and enter the fortress for the final battle!
*Keyboard and mouse players should click on enemies to attack them.
*Controller users can aim their attack with the directional sticks
*Level up, get stronger and make the long trek to the randomly spawned Terrorist compound.
*Rescue the nephews and beat the game!
*Find shops along the way!
*50 Uncles with unique perks for the fight! (8 available as of 8/10/26)
This game is best played with other humans
5 Player lobby
(remote play also supported! must have controller & kb and mouse at the moment)
5 players each with their own client can team up together for ultimate Uncle excellence.
Huge map!
Find the Terrorist Fort!
Fight waves of enemies until you beat the boss!
Enemy types will diversify as level progresses!
Aura farming:
Every uncle's aura has random stat buffs and static unique perks achieved with level progression.
Each buff scales with level and stacks in shells with other players within a certain range.
Friendly players with Aura will all combine into huge displays of Uncle Status !
Meditative sound design
Sound is generated via algorithm using built-in Godot systems
Uncles have unique Aura frequency which may or may not harmonize with other Uncles!
Aura frequencies modeled after Mongolian and Tibetan overtone harmonics
Forests have a chance to make nature sounds
Item Shops:
Buy items from Cops! Use them to buff your Uncles base stats to help defeat the onslaught of punchy Terrorists!
Steam Achievements
The developer uses AI to generate graphic sprite sheets, menu themes, sound and in addition Godot Engine MCP plugin for 'agentic' type use. AI use is prompted on a function-to-function or Uncle to Uncle basis - this game is not a one and done vibe code. I am a terrible coder but I have tinkered on every script in this game!
Ключ также можно активировать через браузер.