An open-world space simulator where you explore star systems, manage resources, and take contracts to survive. Trade, diplomacy, and risk blend in a dynamic galaxy where every choice matters.

D.R.I.F.T. is a systemic space sandbox where you play as an independent pilot navigating a fractured galaxy shaped by shifting markets, warring factions, hidden opportunities, and constant risk.
There’s no chosen-one storyline.
No predetermined destiny.
Just you, your ship, and the consequences of every decision you make among the stars.

Events, factions, markets and rumors evolve with or without you.
Every jump feels different because the galaxy refuses to sit still.


You decide what type of pilot you become:
Trader
Miner
Explorer
Smuggler
Salvager
Or just a wandering opportunist
There’s no fixed path, only the one you carve through deep space.

Transport cargo
Rescue distressed colonies
Explore anomalies
Mine asteroids
Salvage derelict ships

Every contract has risks, rewards, and consequences for your reputation.
Markets shift. Jobs pay differently. Conditions change.


Travel through interconnected systems, discover new routes, find anomalies, stumble upon derelicts and remote stations. Procedural generation keeps each run fresh.



Power management, CPU usage, module selection and fuel efficiency define your survival more than firepower.
A single poor decision can leave you drifting in the void.


True sandbox freedom—no scripted main campaign.
A galaxy shaped by systems, not pre-written events.
Multiple viable playstyles: trader, miner, explorer, smuggler, scavenger.
Persistent consequences with faction diplomacy.
Emphasis on survival, choices and resource management.
Every session becomes your own story.

Survive, prosper, or burn out in the black.
The galaxy doesn't care, but your legacy will.

Disclaimer: Generative AI was used during the production of this game. The game does not use AI at any point during its execution.