Build your spinning board, push your luck, and break the House in this high-risk strategy rogue-lite. Add and upgrade segments, manage bets and relics, survive brutal boss rounds, and decide when to cash out or go Double or Nothing.

Double or Nothing is a turn-based strategy roguelite built around multiple customizable spinning boards.
Start with a simple table and turn it into your own machine. Add new segments, upgrade high-value wedges, buy relics, and decide when to take risks. Every spin can score points, generate gold, heal, add shields, or punish you with curses.
Face escalating antes, survive dangerous House Moves, and defeat a boss at the end of each ante. Clear tables to push deeper through the roster, then unlock Hell Mode for a harder version of the full game.
Why it plays differently:
Build your wheel during each run by adding and upgrading segments
Balance score, gold, shields, healing, and curse management
Use shops, relics, and table-specific rules to shape powerful synergies
Choose when to play safe and when to risk everything with Double or Nothing
Fight through ante bosses and clear the final showdown
Unlock Hell Mode and replay every table under tougher rules


Tables and modes:
18 playable tables, each with its own identity, rule set, and presentation
Standard, Gambler, Cursed, Minimalist, Hoarder, Daredevil, Fortress, Mirror, and Void
Normal Mode for progression and full clears
Hell Mode with stronger bosses and harsher score targets


Core systems:
Segment upgrades that push weak wedges into powerful payoffs
Bets that reward reading the wheel correctly
Relics that reshape economy, streaks, defense, and boss damage
House Moves that force adaptation during boss rounds
Bonus Room side games that offer extra rewards and high-risk swings