Fight through a shifting rift in a 3D action roguelite. Choose Lumi, Bram, or Nox and master melee, shield, or rune abilities; shape each two-stage, sixteen-area expedition with routes and blessings; and face the Swarm Heart and the Rift Warden with friends in online co-op or with AI companions.
ASCENT: MASKLINGS is a 3D action roguelite about three masked fighters climbing a shifting rift. Choose a role, survive a two-stage, sixteen-area expedition, and confront the Swarm Heart — then rise to the Sky Sanctum and face the Rift Warden.
Lumi chains swift melee attacks and dashes. Bram holds the front line with his shield. Nox controls enemies from a distance with rune magic. Team up with up to two friends in online co-op, or play solo with the other two heroes fighting beside you as AI companions.
Mask Resonance — Land all three heroes' signature skills on the same enemy within four seconds and the masks resonate: a burst that tears through everything nearby and briefly staggers bosses. In co-op, time it with your friends; solo, your AI companions will try to line it up with you.
Pick a route and a blessing between rooms to shape each run. Break seals, defend objectives, face specialist enemies, and learn the warning signs of the boss attacks. Revive fallen allies and adapt your tactics as the rift grows more dangerous.
Three difficulties — Story, Standard and Ascendant. Shards you earn on expeditions are banked to your account.
Also at launch — the Sky Sanctum, a second stage of eight more areas that ends against the Rift Warden, a vault to spend shards on permanent upgrades, four new blessings, and a new ranged enemy that calls down Rift shelling in solo expeditions.
Growing in Early Access — More zones, enemies and bosses are on the way, and online co-op will keep improving. Korean, English, Japanese and Spanish cover the main screens.