Cut through thousands of undead and survive until rescue. ZedFall: Outbreak is a co-op twin‑stick roguelite where levelling and evolving upgrade cards unleash chaotic builds. Fight to the chopper, hold the generator in Tower Defence, or Scavenge supplies. Play solo or with up to 7 of your friends.
ZedFall: Outbreak is a fast‑paced co‑op wave survival shooter with twin‑stick controls, evolving upgrade cards, and roguelite progression. Fight through numerous undead swarms, build powerful class combinations, and hold out long enough for extraction. There are 3 main game modes to play; Wave Survival, Tower Defence, Scavenge. Each game mode offers a different objective and gameplay experience.
The infected keep coming, and every run can push you to your limits but the world must go on. Choose your class, level up, stack evolving upgrade cards and create character builds that can turn the battlefield into chaos. Whether you’re fighting for the chopper, defending a generator against overwhelming numbers or scavenging supplies, teamwork keeps you alive… until it doesn’t.
Play solo or bring friends, ZedFall: Outbreak supports up to 8 players with co‑op action.
Endure escalating waves of undead, face a boss every fifth wave, and fight your way to extraction. Or test your endurance in Endless Mode, where the horde never stops.
Buy and place turrets, reinforce choke points, and protect the generator from the swarm. Includes its own Endless Mode for long‑form defence runs.
Survive and explore a more open world map. Find explosives, destroy the structures and collect the salvage. Destroying the structures will alert the horde. Kill the final boss and escape. This mode will keep players on their toes.
Top‑down co‑op for up to 8 players
Twin‑stick shooter combat with tight, responsive controls
Roguelite progression with evolving upgrade cards
Multiple classes, each with unique strengths and playstyles
Wave Survival mode with boss encounters and extraction
Tower Defence mode with buildable turrets and generator defence
Scavenge mode with an open world and set objective
Endless modes for wave survival and tower defence
Daily quests picked up from the base camp
Item unlocks for your character to wear
Character upgrades from the Quartermaster in the base camp
Chaotic, replayable runs with huge enemy counts