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Купить Bunker And Friends

Акция! До окончания 598472
Сейчас онлайн: 1
Дата выхода: 9 октября 2026
Купить Bunker And Friends
Регион:
Россия, Украина
Язык:
Английский (Интерфейс + Озвучка)

You are the maintenance robots of a post-nuclear bunker. Keep the power on, the air clean, and the vents sealed for humans you will never see. Every day you can chose or vote on who gets sent to the surface. Six-player co-op horror comedy.

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429 р
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Активация:
Steam
Мгновенная доставка
15
лет продаем игры
7.900.000+
ключей выдали
350.000+
настоящих отзывов
55.046+
игр в наличии
Описание
Игра в раннем доступе
Приобретите игру и начните играть — примите участие в ее развитии.

THE HUMANS ARE BEHIND THE DOOR

You and up to five friends are the maintenance robots of a post-nuclear bunker. Keep the power on, the air breathable, and the machines running — for the humans who live behind a sealed door you are not authorized to open.

YOUR UNIT, YOUR PROBLEM

Every robot is built from parts. Pick its arms, legs, torso and head: a vacuum that swallows loot and spits it back out, a plunger you can swing on, a tesla coil that runs on your own health, crab legs that would rather go sideways, a chest that explodes when you die. Then paint it and draw its face. Every part is a trade: faster means fragile, armour means slow, and your crew will have opinions.

THE BUNKER IS ALWAYS FAILING

The power runs out. Pipes burst and cables spark, and the longer the game runs the faster it all comes apart. Someone has to be on their toes.

SOMEONE HAS TO GO OUTSIDE

Supplies don't refill themselves. The heavy vault door cycles open, a crew heads out to a scavenged, procedurally built site, and they have to make it back with the loot before the things out there escalate from one stalking horror to several.

TWO ROOMS, ONE RADIO

While the away team is gone, the bunker doesn't stop breaking. Both halves of the crew work at the same time, out of sight of each other — connected only by voice and whatever you can shout down the corridor.

THINGS WANT IN

A pack hunts the halls. Something municipal fills the corridor and cannot be killed, only avoided. Something comes for whoever's been alone too long. Every threat wants a different answer, and getting it wrong is bad.

IT COMES FROM THE VENTS

The bunker breathes through its vents — and so does everything that wants inside it. Creatures come out of the ductwork, sometimes in packs; worse things wait deeper in. Watch the grilles, listen for the scratching, and deal with whatever climbs out before it reaches the crew. You can't wall the bunker off from the outside — the vents are the outside's way in, and they never fully close.

MANDATORY FUN

Head office cares about morale. Sometimes that means a lockdown drill sealing you in wherever you happen to stand. Sometimes it means the Employee Enrichment Wheel rolls into the common room, and everyone takes one spin — for a jackpot, a pay cut, or a termination that is not a metaphor.

SCREAM AND BE HEARD

Proximity voice carries as far as it carries. A whisper in the next room, a scream two corridors away that arrives without explanation — the mic is the game.

YOUR BUNKER, KEPT

Scrap, upgrades, and your field guide carry over between sessions — pick your bunker back up where you left it. Set the difficulty to a calm shift or a punishing one. The crew changes night to night; the bunker remembers.

BUILD IT TO CODE

Lay the bunker out yourself, room by room, on a top-down plot. Head Office approves no bunker without the essentials — power, air, an airlock, a control room, somewhere to fabricate — so place those, run corridors between them, and add whatever you can afford: an infirmary, a clone bay, a second power room. Pick a theme, decorate it, and make it yours; it saves between sessions, so you pick your bunker back up where you left it. And the vents? You place those by hand too — the same vents everything outside is counting on. Plan accordingly.

FEATURES

  • Up to six-player online co-op

  • Proximity voice chat, as a core mechanic

  • A bunker that is always failing — power, air, pipes, wiring

  • Expeditions to multiple sites

  • Monsters that each demand a different response

  • The Employee Enrichment Wheel and other workplace "perks"

  • Three difficulty tiers

  • A persistent bunker that saves between sessions

  • Controller and Steam Deck support

Активация продукта в Steam
  1. Если не установлен Steam клиент, скачайте его для Windows (клиент также доступен на Mac и Linux) и установите.
  2. Запустите Steam, зайдите в свой аккаунт или зарегистрируйте новый, если у вас его еще нет.
  3. При оформлении заказа, предоставьте ссылку на свой профиль в Steam или ваш SteamID состоящий из 18 цифр (765***).
  4. Ожидайте приглашения от нашего бота (если у вас аккаунт с ограниченными правами) или добавьте бота в друзья (ссылка на бота будет предоставлена после успешной оплаты).
  5. После того, как вы добавите нашего бота в друзья, игра автоматически (время ожидания обычно составляет не более 5-30 секунд) будет отправлена вам в виде подарка (гифта).
  6. Примите подарок, добавьте в Библиотеку и нажмите «Играть».
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