Command real-time space battles with tactical pause. Customize your fleet, manage weapons and supplies, and fight in Skirmish or endless Survival. Early Access work in progress; Campaign is not included in this version.
Fleet Forge is still in active development. This Early Access version includes Skirmish and endless Survival. The Campaign is not included in this version and is not yet playable. Features, balance, visuals, and performance may change as development continues.
Build the fleet. Fight the battle. Bring your ships home.
Fleet Forge is a single-player space strategy game combining ship design, fleet preparation, and real-time tactical combat with pause. Your work begins before the first shot: choose your ships and their components, then take command when the plan meets the enemy.
Customize hull layouts and installed components in the ship designer. Mix guns, missiles, energy weapons, shields, and support equipment to shape each ship's role. Build a balanced escort force or concentrate your resources into heavier warships; different battles call for different compromises.
Pause to inspect the battlefield and issue orders, then resume the action. Set targets, reposition individual ships or groups, and choose line, double-line, and wedge formations. Friendly ships make local adjustments to create room in the line while keeping their hulls separate. Decide when to hold, when to press an attack, and when withdrawal is worth more than another kill.
Redistribute reactor power between engines, shields, and energy weapons. Lock important settings while adjusting the rest. A faster retreat, stronger shield, or harder-hitting laser draws power away from something else. Guns and missiles bring a different constraint: finite ammunition.
Choose your fleet composition and loadouts before battle, and decide where limited credits will do the most good. Supply and repair ships support your force during combat, making logistics and positioning part of your tactical decisions.
Fight in Skirmish battles or take on escalating enemy waves in endless Survival. Experiment with ship designs, fleet composition, and battlefield decisions. The Campaign remains unavailable in this Early Access version.