You've become a spaceship captain who transports supplies to Earth's colony on Mars. On a return trip your ship gets lost on the way back to Earth. Can you find out how to survive in space and get back home?
Astral Outcast - Spacetime Survival is an open world survival-exploration RPG!

You've become a spaceship captain who transports supplies to Earth's colony on Mars.
On a return trip your ship gets lost on the way back to Earth.
Can you find out how to survive in space and get back home?
As it seems you are no longer in our own solar system anymore.
you will have to start planning your survival and explore an unknown solar system.

Survive! Take care of your oxygen, food, water, sleep and even temperature, radiation and gravity!

Maintain your ship! Your ship will need hydrogen fuel to traverse the vast expanse of space!
And also oxygen to create a breathable atmosphere!

Build outposts! Create a foothold on asteroids, planets, and moons!
Farming and Hunting! You will need to take care of your daily needs! Hunger and hydration!

Crafting and Cooking! Armors, Weapons, Tools and even upgrades for your ship!
Create decent meals with the alien flora and fauna you encounter on your travels!

Explore! An entire Solar System! Planets, Moons, and Asteroids!
And exploit it's resources!

Word of the developer:
Hey everyone!
I’m Steve, the solo developer behind Astral Outcast. This project started as a small weekend experiment and somehow turned into a passion project. Every mechanic, from being able to fly with your ship to how each world feels unique, was made with the idea of making something special.
Even if the game definitely takes idea's from other titles that gave me inspiration.
As a lifelong fan of Survival-exploration games, I wanted Astral Outcast to capture that quiet, mysterious feeling of being lost in space where nobody else has ever set foot before.
I’m incredibly grateful to everyone who’s played the demo, shared feedback, or just followed the development journey. Your support keeps this little game alive. I’m still learning every day, and I hope when you play the full release, you’ll feel a bit of the love and obsession that went into every pixel and feature.
Thanks for being part of this journey — it truly means the world to me.
— Steve (Developer of Astral Outcast)
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Bug reports and updates are most frequent here!
