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Купить One Thought Immortal / 一念修仙

Дата выхода: 2 октября 2026
Купить One Thought Immortal / 一念修仙
Регион:
Россия, Украина
Язык:
Английский (Интерфейс)

Live the cultivator's life you've read about: test your spirit root, rise from odd-jobs disciple to elder, brew pills, forge artifacts, delve secret realms, court a dao companion — from Qi Refining to Ascension, in a procedural or hand-built world. A turn-based roguelite: fall, reincarnate, ascend.

Подробнее

459 р
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Активация:
Steam
Мгновенная доставка
15
лет продаем игры
7.900.000+
ключей выдали
350.000+
настоящих отзывов
54.669+
игр в наличии
Описание

One map. One lifetime. Time is the only resource you cannot earn back.

You wake on a mountain road with nothing, in a world that will not wait for you. Ahead lies one hand-painted map — cities, markets, sects, abodes, beast dens and secret realms all on the same sheet — and somewhere on it, a whole life to spend. Walk it well and you ascend. Walk it badly and you die of old age halfway, with a ledger of things you should not have done.

Why you'll love it


Most cultivation games give you a menu of numbers and call it a life. This one makes you walk it. Step up to a city and its shops fan out around the icon; open one and it expands where it stands. Nothing loads. Nothing cuts away. The world simply keeps going around you — because it is going whether you act or not.

That is the hook underneath everything: a day passes roughly every two and a half seconds. Seclusion eats years. The road eats years. So does every fight you pick. A breakthrough buys back a fixed span and not one year more, so the time you burned getting there is gone for good. Every decision in the game is really the same decision — is this worth the years?

What you can do


?️ One map, walked to the end
Cities, markets, sects, abodes, beast dens and secret realms all sit on the same hand-painted tile map. Step onto a site and its sub-icons fan out around it; open one and it expands in place. From the first step to ascension, the game never loads a new scene.

⏳ Time is the real resource
A day passes roughly every two and a half seconds, whether you act or not. Seclusion, the road and every fight all eat your lifespan. A breakthrough buys back a fixed span of years — never the years you wasted getting there.

⚔️ Fights happen where you stand
Turn-based battle on the map itself: the world dims, the ground lights up under both fighters, and you trade blows. Techniques, spells, talismans and five-phase counters all matter — and if you cannot win, you can walk away. Leaving is not losing.

? A sect career, not a menu
Seven ranks from odd-jobs disciple to sect master. Take commissions at the hall, brew at the pill chamber, forge on Tiangong Peak, trade merit for arts at the scripture pavilion, draw a monthly stipend — and deal with fellow disciples who have names, faces and opinions about you.

? Realms that open and shut
Secret realms surface in season and close again. Push deeper and the haul grows richer while what guards it grows worse — and nothing is banked until you withdraw. Stay greedy until the gate shuts and you come out with half.

☯ Inner demon and karma are a ledger
Two axes that are not scored by hand — they are the running balance of what the world remembers you doing. Every life taken, every fortune seized, every blood debt atoned for re-reckons the whole ledger, and the demonic arts that feed on your inner demon make it worse the stronger you get.

? The Record of the Past
Ten chapters left unfinished by cultivators who came before. Take one up and walk their life to its end under their constraints — stars for finishing fast, stars for the extra task, two readings of every chapter — and their dao resonance joins your own.

?️ Draw your own continent
Four built-in maps, endless procedural ones in three sizes, and a Map Workshop where you lay down terrain, rivers, ley roads, sects and secret realms yourself. Swap the map and you have swapped the world — sites, factions and roads are all projected from the tiles.

Built for


Players who like systems-heavy turn-based roguelites where every choice costs something, and readers of Chinese cultivation (xianxia) fiction who want a game that actually models a whole cultivator's life rather than a menu of stats. If you liked Loop Hero, Amazing Cultivation Simulator or Battle Brothers' sense of a world that keeps moving without you, this is aimed at you.

Languages & features


Full interface and subtitles in English, 简体中文 and 繁體中文.

Single-player, and entirely offline: no account, no online features, no telemetry of any kind. Every save, setting and log stays on your own disk.

Активация продукта в Steam
  1. Если не установлен Steam клиент, скачайте его для Windows (клиент также доступен на Mac и Linux) и установите.
  2. Запустите Steam, зайдите в свой аккаунт или зарегистрируйте новый, если у вас его еще нет.
  3. При оформлении заказа, предоставьте ссылку на свой профиль в Steam или ваш SteamID состоящий из 18 цифр (765***).
  4. Ожидайте приглашения от нашего бота (если у вас аккаунт с ограниченными правами) или добавьте бота в друзья (ссылка на бота будет предоставлена после успешной оплаты).
  5. После того, как вы добавите нашего бота в друзья, игра автоматически (время ожидания обычно составляет не более 5-30 секунд) будет отправлена вам в виде подарка (гифта).
  6. Примите подарок, добавьте в Библиотеку и нажмите «Играть».
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Дата выхода:
2 октября 2026
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